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This is a submission to
DIS July 2026 Mutual Feedback Jam
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View all by irmoz
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Devlog
Submission to Godot Wild Jam #93
Submission to Improve My Game Jam 45
Submission to DIS July 2026 Mutual Feedback Jam
Submission to Playtest & Feedback Exchange Jam #6
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Burning Tides
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Devlog
Hotfix: 0.40.5
August 02, 2026
by
irmoz
1
#3d, #space, #roguelike
It has been brought to my attention that the default display settings have the resolution scaling down so low that the UI is hard to use due to massive fonts. This has been changed, so that the defaul...
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Fourth major update: 0.40.4
August 01, 2026
by
irmoz
1
#3d, #action, #godot, #roguelike, #space, #update
Rings, Wings and Things This release has been delayed too long already, but I promise, it was worth it for all the bugs that were caught and pain points that were ironed out in the additional time tak...
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Third post-jam update: 0.28.3
July 04, 2026
by
irmoz
1
#roguelike, #space, #action, #3d, #godot
LEARN TO FLY It's about time for the third post-jam update! And time to LEARN TO FLY! That's right - Burning Tides finally has a tutorial. Along with a new adaptive music system, missiles, new interac...
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Second post-jam update: 0.18.2
June 18, 2026
by
irmoz
2
#space, #roguelike, #godot, #3d
THRONES & ZONES 0.18.2 The second post-jam update is here, and we call this one THRONES & ZONES. Two major gameplay features, and several other mechanical, visual and audio updates have been added sin...
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First post jam update - Alpha 0.16.0!
May 26, 2026
by
irmoz
1
#post-jam, #update, #space, #3d, #godot
Thank you everyone for supporting this project so far! This is the first patch after the Jam. We have changed quite a lot of stuff, here are the main pointers. - Added a Radar - Improved enemy AI - Ad...
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