<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Burning Tides Devlog - itch.io</title><link>https://irmoz.itch.io/burning-tides</link><description>A 3D roguelike space combat game.</description><item><guid>https://irmoz.itch.io/burning-tides/devlog/1534869/first-post-jam-update-alpha-0160</guid><title>First post jam update - Alpha 0.16.0!</title><link>https://irmoz.itch.io/burning-tides/devlog/1534869/first-post-jam-update-alpha-0160</link><pubDate>Tue, 26 May 2026 13:21:54 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3NDk1NTczLnBuZw==/400x224%23c/p96%2FHl.png"/><p>Thank you everyone for supporting this project so far! This is the first patch after the Jam. We have changed quite a lot of stuff, here are the main pointers. - Added a Radar - Improved enemy AI - Ad...</p>]]></description></item></channel></rss>